Game
Slender in Blitz3D -Surmen-




1 month ago

Early struggles before I got a more stable build.




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Its almost ready.

I promised you guys, and you will be getting a full build of Surmen (Slender in blitz3D) with a full revamped forest and mechanics and POV. heres a teaser image. Prox.

A new slender game in blitz3D I am making is about to make its v0.1 build release soon, here is some teaser images.

Very good news guys, I refined the systems and now have a much more stable version of my build, here is some teaser pics. changes are still very much a variable. (especially the gates hahaha) Prox

Added high-performance fake lighting with alot of trial and error. Since Blitz3D is single-threaded, per-vertex math was too heavy. I implemented a "fake" glow to achieve my vision without tanking the frames.

The map and general foundation is in development for this remaster of Surmen.

light test and gameplay preview on v0.1 development. i am trying my best to emulate unity visuals but its hard. I'll try my best to make the feel and mechanics and AI feel exactly like slender the 8 pages, besides the map and graphics obviously.

Slow progress but now have Ashadow.dll and DX7.dll in use for lighting and shadows, still having some struggles with the black flat void issue but Ill see tomorrow if I can fix it.

Improved the lighting of the flashlight for v0.1

Here is a very early look into the new location im making :)