Here’s the changelog of what’s been changes, fixed, added, or removed.
*Debug Item! There’s a discolored tree in the first map that’ll give you the “Egg of Life”. Using it opens the debug menu, this item is optional and potentially dangerous in the wrong hands. But hey, you might find some secrets I put. :p
*New gui. Basically, the menu look is now a wooden frame with a black filling, while previously, it was a streched wood texture.
*The inn is in! The inn has been implimented, thus adding 2 new NPC’s as well.
*Various grammer and spelling fixes.
*New file size! While it is true that the file size is a whopping 100MB. You won’t need to RTP to download it! And over time, I will remove unneeded files and combine some to save space.
*2 new maps! While it’s true that I’ve only had the time to make only 2 maps, there are some neat things there.
That’s about it, I haven’t been able to add much content, mainly since I’ve been working on making the system itself work well, along with various story and lore elements. Stacked with some character developments, anyways, I promise that the next version next week will have more goodies for you guys.
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