1 year ago

Edit: Turned the graphics up for a screenshot. I can run it at max but my PC makes way too much noise

Check my boneage

I love it when a set dungeon is doable with your build




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WHOLE bunch of updates and fixes to the Spelunking System!

Got the timers working much better and more consistent.

Changed Idle events to not be time based.

Added HP and MP checks for certain things.

Added Snack types.

Removed Minimap Static.

#goblin

Added MP Cost to Farms, but set the value way too high, so they could only grow one (1) Pineapple.

still sick

Broke Mimics, but just fixed them!

Pretty happy with how this has turned out. Kinda wanna make this system into an Idle Pet?

But not sure what good it would be/if there'd be interest.

I do know how to add Twitch support...

Oh gosh! Someone supported me on #kofi!

Thank you so much for the Cheese!!

#gamedev #goblin

New Mob! Slime!

Also added separate collision and hitboxes.

Not sure why these Mobs move backwards sometimes?

They're set to check the angle from the last position to the current then flip if the angle is >90 and <= 270

Need to work on the collisions, but added the first enemy to the game!

At least I stopped the knockback putting them through the walls X'D

OK! Spelunking Combat update! Stats are now taken into account in damage calculation for both NPC's and Mobs.