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5 months ago

Since I added a fade in/out on death I've also added it to moving between floors!

Didn't add it to the Teleporter though...maybe that should have a white/blue fade instead?




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Added a Note System to Save Files to help remind you of what you were doing last time you played. I need to increase the length and work on the UI, but the system works!

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Reworked Beacons in the Ruins Progress

(Shitty slow tablet gifs)

They now spawn Enemies at intervals, once they've hit the cap it stops.

Then when you've killed them all it loops and decrements the wave count. When all waves are done you get loot!

ten years

Woo!

Twebble

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Had to fix a bunch of bugs with moving things in houses. All good now!

Btw if you're curious how things got here, I have all my progress posts linked here! https://www.patreon.com/posts/81674255