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416
2 years ago

EEVEE NEXT is so good I've been following Clement's development on it and he's done a great job on it so far! We've got SSRT, Realtime Ray traced Shadows! and so many improvements! This will be amazing for P2!

Working at blender Fo. is one of dreams!


This is a build of blender 4.1 that I built today. You can try out the build at blender.org too! without building it!

Performances aren't really good at the moment but Clement was focusing on getting SSRT and soft shadows working for this version, which congrats to him he has done a amazing job!



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The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release

Have a pic of my dog Maya. She's really tired, she just gave birth to like 6 babies last week. Still am very busy with college.

I might be posting more at bsky tbh. Feels comfy and I wanna update yall that I've been in a horrible state but I feel good again :) hope the community is doing gucci too!

HI HI HI back from the dead!! And good news? A BRAND NEW RENDER FOR YOU ALL TO ENJOY!

Video soon... ;)

They keep creepin towards the door

as a final goodbye (there's still a chance). Here's this Jolly 4 wallpaper I made for 30K Follower milestone. I'd like to share more if Ivan is fine with me doing.

Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

The Final Stand.

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.