Game
EG - Prologue


5 years ago

1.1.0 Teaser!

Expected features-

New classic mode - Entirely Skip the World Map!

4 new challenges- 4 secret challenges will be scattered through the world.

Graphical Update- Most levels will get a new coat of paint!

Expected Date-15/1/21 (US 1/15/21)




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What does Birdless in The Zombie Apocolypse have too offer?

Fight Your way through Hordes of Ex-Pedestrians!

Manage your blood flow to save the last remaining seconds!

Use weapons to fend off the hungry horde!

And most importantly: DON'T BLEED OUT!

I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.

This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version

EG 1.1.0-Challengers deep

New:

Classic mode - Go straight from level too level.

3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins

Changes:

Graphical overhaul

Extra:

Legacy levels included.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname