1 year ago

Elevator is almost done. Also realized I need to make it so that each floor shares multiples of the same material, such as the wall materials, for optimization purposes as I want the game to run as fast as possible.




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Some wacky shenanigans with Godot.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

Progress Update: Dialog system is (sort of) complete, alongside a fully working options menu that can save and edit configs. Also started working on props/buildings.

Just as a heads up: I won't be spending as much time on the project as I need to focus on some IRL stuff that's more important.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Character dialog test

(plus Chicken voice lines!)