Next up
oughh the seppe
new giuseppe content should be out in about a week
Devlog #4
no
Sorry everybody, but due to unforeseen circumstances (me working on new project instead of old project), there won't be a January devlog.
But do not worry, you will be getting some new Giuseppe content very soon.
Development's going pretty good.
I've updated Dug's behavior to make it clearer that you should leave the door open for him.
I've started on Freddy's behavior and I finished his sound cue icon.
I'm finishing up the cutscene for night 16.
The new Giuseppe content is here, everybody!
It can be played at: https://gamejolt.com/games/maltigitime/962794
Since I will be taking a break from Giuseppe-related stuff for a bit, I've added images of what I will be working on.
eatin roaches
new patch:
- animatronics are more aggressive
- power drains faster
- power drains more the longer your doors are closed
- fredbear slightly less aggressive
- nights are 30 seconds longer
- toxic meter increases faster
- bug fix
I updated some of the mechanics for the Pill Evil Giuseppes.
When the week 2 demo comes out, I suggest picking the brown pill on night one.











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