Hi everyone!
I don’t have a lot of time to write these so I’m going to cut straight to the new stuff. First off, speed boosts!
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Speed boosts makes you run faster than usual for a short period of time. Useful if you need to cross a great chasm or if you need to reach the level exit in time. Second thing I’ve been working on, elevators!
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I’ve added some basic tools into the leveleditor to allow me to control the elevators behaviour to, for example, have them move up and down constantly, make them return to a specific height or, like in the gif above, have the elevator stop at two different heights. And yes, the elevators can crush you. The third thing I’ve added is a new enemy type, the Cage!
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Sadly the gif doesn’t really show off this enemy properly but it conveys the basics well enough. It shares a lot of similarities with the Eyes only difference being that it shoots a spread of bullets that disappear after a short duartion rather than shooting bullets one at a time more frequently.
I’ve added and tweaked a lot of other smaller things too like the hitdetection, some of the sprite work, pickups now glow, increased performance, made everything look a bit sharper and the list goes on.
lastly before I end this, I’ll probably(but no promises) start working on some sort of gameplay trailer after this so stay tuned for that.
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