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I got suddenly nostalgic for old game magazines (please, forgive my typo, it was pride yourself on, not of, darnit)
The borderless window bug has been isolated: I forgot to remove an old option, which activated a vestigial renderer setting that caused this. To fix it: open config/options.ini with notepad and replace 1 under Allow_Lights with 0 (see pic)
Renzo had a chronic lack of Mid strikes, so I decided to try my luck at giving him at least one with some approach and counter hit combo potential (not sure how good of an idea it is, will keep testing)
SCHWB v1.6 update is (slightly) delayed to middle of June, due to a couple other indie fighting games coming out at the end of May (thus avoiding a pile-up with them). Fanart submissions for the final release are still open!
IT'S TIME TO BREAK SOME KNEECAPS! Karin joins the roster of Motionsickness, with her array of turrets, wrench attacks and GIANT RUSSIAN ROBOTS! Out now, with the new version of the alpha!
Zodiaco will also receive a new tool: Necrostorm, a overhead continuation from his Città Morta projectiles!
On June 1, 2024. The Red Riding Wolf will howl.
Schwarzerblitz version v1.6 is coming soon, with a new playable character, new arcade endings and a lot of system changes.
The black lightning will strike again.
Schwarzerblitz @ EVO 2025! This is not a drill!
Meet the developer August 1-3 in Las Vegas in the indie dev area and (why not?) challenge him to a duel!
Las Vegas, it's time to RIDE THE LIGHTNING!
Everything should be settled for the next Motionsickness release. If all goes according to plan, I will release the Karin update to the public next Saturday! Crossing fingers... (patch notes in the article)
Karin's trailer is going to drop at 9PM (CEST), 29.01.2022! The new alpha release will become available at the same time! https://www.youtube.com/watch?v=hXyjXjYiRqE
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