Game
Above Perception
9 years ago

End explaination


Just to make it clear, the black and white room (with the cube) is not the ending. Hover your mouse below if you want a full explaination, which is sort of a hint on how to finish the game.

Each of the four doors reveal one quarter of a riddle. In order to progress to the end, you must figure out the riddle. Don’t worry, it’s not that hard.



0 comments

Loading...

Next up

I was bored, so... ManutKat.

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Terraria

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Respect (Only TLOZ Players Will Understand)

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

A merchant has set up shop in our dungeons. Because where else would you open a general store?

Kill your enemies in the most brutal way in Blu! Demo available on @gamejolt Pre-order the final version at http://blu-game.com/kickstarter