Game
Above Perception
10 years ago

End explaination


Just to make it clear, the black and white room (with the cube) is not the ending. Hover your mouse below if you want a full explaination, which is sort of a hint on how to finish the game.

Each of the four doors reveal one quarter of a riddle. In order to progress to the end, you must figure out the riddle. Don’t worry, it’s not that hard.



0 comments

Loading...

Next up

"Our work is never over" they said.

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

An infected room from the second part of Cybel ! Are you up for some cleansing?

2d lighting experiment

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!