Game
Above Perception
10 years ago

End explaination


Just to make it clear, the black and white room (with the cube) is not the ending. Hover your mouse below if you want a full explaination, which is sort of a hint on how to finish the game.

Each of the four doors reveal one quarter of a riddle. In order to progress to the end, you must figure out the riddle. Don’t worry, it’s not that hard.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regional Bulbasaur. #Pokemon

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Sonic and Shadow as Pokémons. #Fakemon

Art made for my friend @ungerbibs . Much love for this <3