Game
Outertale (Project Spacetime)
4 years ago

End of day report - Work on encounter code continues normally, if I had to guess I'd say the work is about 10% more complete than it was at the start of today. Given a week or two, all random encounters should be in the game!




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Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Here at mavis & co we take development very seriously

we do a little computing

tell your friends AND foes!! (art by @NerNot1 )

literally 1984

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

just kidding heres the real 2000 follower special

(he made it even better)