Next up
I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!
Here's a preview (ignore the bugged menu layering lol)
Also, notice how things synchronize with music?
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1
Thank you everyone for following the game!
To whomever it may concerneth
ENCOUNTER SYSTEM PREVIEW
It's time to show what this game is all about.
Also, first encounter progress is at 73%!
yes there is debug info in the corner no that will not be in the demo release thank you have a great day
yo dawg i heard ya'll like S P A C E S H I P S
(little preview of something that will appear in citadel)
man i love hitboxes! ! ! (this isn't even half of the room)
No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!
In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here
I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!
(floors got an upgrade as well)
2/30 rooms done!
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
happy halloween
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