1 day ago

endo remaster progress

trying to stay mostly faithful to my original design, but with better geometry and materials, and some additional details




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completely overhauled the navigation system to remove all fade transitions, allowing for a 100% seamless experience (this uses zero prerendered animations, it's all perspective and math)

making progress, the flash beacon now works again (also updated some models)

i really like the atmosphere i'm creating, gonna work on some ambient sounds soon

A gift, for you

isn't he beautiful?

open up

working on post-processing/ambient effects, also made turning about 25% faster

(featuring unfinished desk models lol)

i'm trying to go for a grittier, more "sterile" look

"I need them all in one place."

more progress

added basic pc interactivity

i was never a fan of just transitioning to a full screen interface or having the computer always turn off when you look away (or locking the view to the pc when it's on)

working on lighting and materials in the office

(this is an in-game screenshot)