
Next up
endo remaster progress
trying to stay mostly faithful to my original design, but with better geometry and materials, and some additional details
working on lighting and materials in the office
(this is an in-game screenshot)
working on post-processing/ambient effects, also made turning about 25% faster
(featuring unfinished desk models lol)
i'm trying to go for a grittier, more "sterile" look
added basic pc interactivity
i was never a fan of just transitioning to a full screen interface or having the computer always turn off when you look away (or locking the view to the pc when it's on)
making progress, the flash beacon now works again (also updated some models)
i really like the atmosphere i'm creating, gonna work on some ambient sounds soon
completely overhauled the navigation system to remove all fade transitions, allowing for a 100% seamless experience (this uses zero prerendered animations, it's all perspective and math)
more progress
"I need them all in one place."
open up
A gift, for you
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