In version 0.2.0 I have vastly improved the AI and tweaked the physics a bit. The single player mode is now actually worth playing. The AI will still occasionally make a dumb mistake, but that’s mostly just a side effect of trying to keep it from becoming too predictable.
In the next version I hope to implement procedural level generation. Hopefully this will prevent players from simply memorizing opening sequences, and instead keep them thinking on their toes in each game.
Let me know what you think,
Zach
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