Game
Kuntry Pedes
10 years ago

Enemy got a brain!


In version 0.2.0 I have vastly improved the AI and tweaked the physics a bit. The single player mode is now actually worth playing. The AI will still occasionally make a dumb mistake, but that’s mostly just a side effect of trying to keep it from becoming too predictable.

In the next version I hope to implement procedural level generation. Hopefully this will prevent players from simply memorizing opening sequences, and instead keep them thinking on their toes in each game.

Let me know what you think,
Zach



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart