After many many many hours, I’ve finally completed the second episode of the Luna Game 3D series.
I’ve had a lot of fun making this one compared to the last episode. Yeah, it was long to make, but I’m really pleased on how this episode turned out. Many headaches from the bugs and the implementation of the models, but they were all fixed and done.
As always, if you see a bug with the game or a problem with the game’s engine (GZDoom), let me know and I’ll try to fix it by either releasing a patch or by contacting you.
I should be starting to work on the third episode tomorrow, but now, I’m exhausted, I’ll go to bed now…
Thank you and have a great day!
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