Game
Equilibrium
10 years ago

EQ News Update 1


Hello all,

This is Turtle, the current sole developer of Equilibrium
After taking some time off from trying to build onto the current game I have decided to re do Equilibrium from the ground up. there will be a new story, tons of new features, and hopefully a much more fun and exciting playable experience for you all. I still have high hopes for a Christmas release but delays could come into play. Should a delay occur, know that it is only because I am trying to deliver the best game I can to you all. I will try to update more frequently to let you all know what’s going on but in the meantime, let’s talk about what is coming in the near future.

Armours:
Adding several types of armours including class specific armours bringing the total to around 400 armours
Weapons: All of the weapons will now be lore friendly and have unique descritions with hidden secrets.
Characters: All characters will now be equipped with Primary and subclasses to add more depth to the game. Each subclass will have it’s own unique weapons and skill sets.
Skills: Skills are going to look better than ever. Thanks to some new scripts, I now have the ability to add combo and chain skills to allow for flashy combos and cool hidden skills
Story: After looking over my original notes for how I wanted the story of the game to proceed, I have realized that it is crap. In order to bring you all the very best, I have decided to completely rewrite the story from the ground up. Expect a dynamically new adventure
Etc: There are lots of new changes coming to Equilibrium soon. I will periodically release demos to be played while I work. Any and all feedback is welcome and I encourage you to leave suggestions on what I can do to bring you the best game possible.

That’s all for now folks, talk to you soon!

Turtle



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regional Bulbasaur. #Pokemon

2d lighting experiment

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.