8 months ago

Equipment UI update!
Was able to modify a bunch of stuff I'd already done, always a good thing!

Next step is setting up a way of comparing the stats on Gear.


I was thinking of reworking the script that gets the Stats and turns it into a string, but It's probably best to add an additional window as part of the confirm screen.



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Adding Furniture to NPC Houses now gives them Buffs based on the Item and their Job Class!

Next to do the same again, but for the whole island. Different Buildings will do things like buff Happiness etc.

[Progress Post for May]

https://www.patreon.com/posts/128098212

I've finally gotten around to changing how light flicker works.

I prefer it randomness but enough people mentioned they didn't like it X'D

Also there was some epileptic worries.

Happy June everyone, and Happy Pride!!

I hope you are all well and having an amazing month!

Here's my Game Dev Progress Post for the month of May!

Our first Pride Month quests have begun! 🏳️‍🌈

Celebrate with us by completing these quests.

Unlock basic Pride backgrounds! Get Pride sticker packs! Earn Pride trophies!

OH GOSH! Hi and thank you so much to all the new followers!! I hope you like Goblins and GameDev! (and sometimes Pokemon!)

I hope you all have a wonderful day, please take care!

(P.s Bonus thanks to the people who sent me Charged Stickers! )

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Revolver Ocelot.

#PrideJolt!

Everytime. Everytime i have some issue!

This time I couldn't find the group, tried to cut them off and went the wrong way! Manage to get a couple Gigantamax Inteleon, then we got rained out 😅

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Ok, Artefacts now give % buffs to stats. I might add an option to turn them off and on, but i'm happy with this for now.

The percentages for each stat buff are added together then multiplied against your base stat, then equipment stat is added on top.