Game
Five Nights At Slenderman's: The Re-Arrival

6 months ago

Ermmmm… so how is the game going to play? (Explaining what kind of gameplay you can expect from this remake)


Exactly what it says on the tin. This post, we’re gonna talk about what you can expect in terms of gameplay from this remake. We won’t reveal everything of course; The 8 new characters for instance will be under wraps for now, but you will see them sooner or later.

As of now though, let’s talk about slendy himself, as he’s basically the character the whole gameplay is centered around.

How he works is simple enough; he’ll move from camera to camera to your “office”, and when he’s at your door, shut it in his face. Simple, right?

Well, there’s a bit of a problem there. The whole thing about slenderman is that you aren’t supposed to look at him. Thus, the sticking point; you’re supposed to track slenderman’s movements without looking directly at him, and if you look at him too much, you’re dead. You also need to make sure you can be extra prepared for when he’s at your door, as he can kill you quicker there than if you look at him too much on the cameras. There are ways for you to track him without looking at him, either by checking cameras with extra interference, and maybe there’ll be a subtle sound cue for how close he is to your office, but the point remains; Do NOT look at him. Use whatever information you can gather from around his location, but try to look at him for as little as possible.

Also your door functions under fnac logic where if it’s closed for too long it’ll automatically open and stay that way for a bit.

That’ll be it for now, though. We hope to see you soon when the demo releases. We’re kind of moving a bit slower for now after finishing etf, but we DO have big plans for this game. Stick around…



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hey guys i said that i would be back later you are about to get owned by the terminator

A deep-dive into the recently found Fnaf fangame

Nightmares of Freddy's

We still need to work on his jumpscare(s) and doorway appearances, but all of slender's renders are done, and we've also reworked his behavior too. He's given us the most headaches by far, but I think we're finally getting him right

also new cams wooo

Sorry for the influx of hadmanposting. It will happen again. Anyway, I feel like onast3 is retroactively more fascinating with the fact in mind that it released TWO DAYS after fnaf 4.

Nightmare fredbear’s existence especially compels me for this reason

Don't let the fact that in the camera renders we've shown, slender has his typical design rather than the one from the original game bother you. Believe me, we have some plans for it

2/3 Demo characters done….

Shout out to Spring Mangle and Spring BB. 0 clue why they only appeared in One Nights At Springtrap’s 1 and then never again, but I view this as a wrong that needs to be righted.

Like, and least give them nightmare versions, sheesh.

Good news! Masky's renders + his jumpscare have been finished! This leaves only one new character left for us to make, and then we can REALLY start to get working on the 2 night demo. Thank you all for your patience, we'll make sure it'll be worth it!

what da dog doin?