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16
5 months ago

(Esp)

Hola a todos, ya esta listo el menú del juego, con su música y botones con nuevos sonidos y una fuente, me gusta mucho pero si tenéis alguna sugerencia no olvidéis comentarla y nos vemos en la penumbra ;)

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(Eng)

Hello everyone, the game menu is


ready, with its music and buttons that bring new sounds and a font, I like it a lot but if you have any suggestion don't forget to comment it and see you in the darkness ;)



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(Eng)

And the tutorial is ready, what do you think? I think it looks much better than the original, I hope you like the idea and I will try to bring a little more of the other projects, that's all for now, I hope you like it and I'll see you in the

(Eng)

back to Shadow me, I've been working on the fighting map, I have planned to make a music for here, maybe I use the music that was in the background in the desert before, but for now I hope you like the progress and we will continue expanding the

(Eng)

Hello everyone, sorry for the late post, these are my last days working in my job and I'm quite busy, but I've started with Shadow me and the map is almost finished, now I want to change the sky and add small mountains of sand and barriers, but the

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

(Eng)

Hello, darkness enjoyers, today begins my break from my work so we will start to progress more regularly in the projects, today I'll be out but prepare your flashlights that we will return to our usual program, I hope I haven't made you wait too

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

(Eng)

Hello everyone, we continue with Willy adventure, with two new maps with similar themes but very different from each other.

2-3 Out of game, this level is a simple one, but it will be important for the story, it is a small motherboard that I made

(Eng)

A new enemy comes to Shadow me from @MeatCubeGames of his game Diggins, is a character with a lot of life but is not very aggressive (contrary to what it seems in the video) also the resistances to different effects for different characters are

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(Eng)

The week one sprites are ready, I have some ideas in mind for mechanics for week one but I prefer to focus first on the most important thing that are the designs and then I will start to look into this, maybe I will even try to make custom songs