Next up
¡La build más completa ya está aquí! Salva el mundo de la hormiga reparando bugs, enfrentando mantis corruptas y superando plataformas antes de que acabe el tiempo. ¡Incluye texturas, modelados y animaciones (gracias, Mixamo)!
podemos, destruir grietas que spawnean enemigos y recoger y empujar items para abrirnos paso por el nivel, devido a esto se ha creado un nivel tutorial el cual se usará para pulir más estas mecánicas y proceder al game testing n°1
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
0 comments