Currently working on a sequel to this fangame called EunWol: Defining Moment. The entire game you only play as EunWol and go on an adventure where Eunnies true metal will be tested and his very heroism will be defined within a single moment.
Next up
Progress from Today's Stream! The Lantern puzzle is technically done. Gonna do some fine tuning and testing, then move on to workin on the next puzzle #gamedev #indiedev #gamemaker #indiegame #omnium_septum
UI upgrade progression that I've been workin on since yesterday. I still have to add some "other stuff" that's been suggested to me, but I think I'm making solid progress so far
Here's a pretty rough look at the progress I've made today which include: -Adding some more UI look changes
-Adding a Timer system
-Fixed a bug where the continue button wouldn't appear
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I worked so hard to get all four of them to the end safely, but then...
Made my first ever animation.
Cash Banooca
not the greatest house, but it's a house! :D










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