Game
The Crawl (3d RPG Maker)
16 years ago

Evaldraw updated, exe's possible!


Evaldraw has been updated, now allowing methods to create files(yay saving progress in-game) and it can now produce a complete EXE with all the external data packed in.

So now I’ve converted the last demo into a quick play just to see if it works…and…it did, and seems to be faster then running in Evaldraw.

Although I can’t quite confirm an increase of speed yet, I did notice a difference in performance running the new EXE vs. running in Evaldraw.

This is wonderful news for me, since it addresses two small hurdles in completing the Evaldraw version before attempting to tackle the C++/Voxlap version.

In progress news, I’ve haven’t had too much time to work on the game, but have been working on and refining the rpg code and predefined strings.

However I now have a chance to test out how to perform basic file saving and a method to allow the user to give their player a name in the future.



0 comments

Loading...

Next up

New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Demonstration of the spells and their effects :)!

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl