Next up
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
more random funny art i'm bored, If you want to ask a question about the game, you can ask it in the comments and I will be happy to answer it
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
THE ZOMBONI
Winter Gaming.
POWIE!!
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
URGENT DRASTIC DEVELOPMENT CHANGES READ ARTICLE (april fools joke post)
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.













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