Next up
URGENT DRASTIC DEVELOPMENT CHANGES READ ARTICLE (april fools joke post)
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
We're back to normal, thanks to @NowhereBunny
for writing that funny april fools post for me, here's a cool Blue art for ya'll.
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.
more random funny art i'm bored, If you want to ask a question about the game, you can ask it in the comments and I will be happy to answer it













3 comments