
One night, a very overwhelming one.
The game may be ready sometime in 2026.
Art by: @MarineBlue ![]()
Sketch: @NowhereBunny ![]()
Next up
PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
Males are simpler beings, but does that take away from how disastrous they can be? This time we already found people to give life to these boys, but BFD is still looking voice actors for the girls - if interested, check this post: https://gamejolt.com/p/girls-night-can-be-a-bit-hectic-but-witho…
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
We're making progress, i swear!!!!!!
This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()


























3 comments