Game
Blue's Family Diner

1 year ago

One night, a very overwhelming one.

The game may be ready sometime in 2026.
Art by: @MarineBlue
Sketch: @NowhereBunny




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PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.

Polishing the Horde & Reworking the Basics

Would you believe me if I told you that the name of the game had a typo and I didn't realize it until, like... 4 years later? RENAMED AGAIN, Blue's Familiar Diner -> Blue's Family Diner i'm a massive idiot (english isn't my main language)

Ghost Hunting!

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny ) has been rather inactive lately. New office WIP models and textures: @MarineBlue

family photo!! I swear that in these two months we have made progress Character concept art by @NowhereBunny

Something that I was commissioned to draw last year.

#fnaf #fivenightsatfreddys #vanny #art #digitalart #fnaf

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare