
One night, a very overwhelming one.
The game may be ready sometime in 2026.
Art by: @MarineBlue ![]()
Sketch: @NowhereBunny ![]()
Next up
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
more random funny art i'm bored, If you want to ask a question about the game, you can ask it in the comments and I will be happy to answer it
URGENT DRASTIC DEVELOPMENT CHANGES READ ARTICLE (april fools joke post)
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
every day closer to finishing
phantom foxy pixelart
41 minutes
PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
psycho
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable




















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