7 months ago

Evolution of the Early Menus

1st Screenshot - Two weeks into development.

2nd Screenshot - Around the same week of the 1st, Just a few days after.

3rd Screenshot - Two weeks later from the 2nd screenshot.

4th Screenshot - Around three weeks after the 3rd.




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More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.

There's more content coming in the new update...It might release as APK Format (Android Devices) around Mid-Feburary

Update coming soon (Feburary)

- Extras options like guests, timer mode? etc...

- New Lighting & Remodeled props for better detail and less lag

- Many Huge Quality Improvements and optimization

- Updated Enemy AI, Shotgun, Updated mechanics & more to come.

Everyone's back together...(Update Coming soon)

New Update coming in Mid-Spring, with 5 different new endings and many improvements.

Starting from today, Any Future updates for my games will include a "Render Distance" setting to reduce lag. Lowering this setting will prevent device overload, which should make Smooth performance.

My Progress for V1.1 remodel: - Trainstation done?

- Lab done?

- Higher floors done?

- Underground done?

- New areas done?

- City done?

The game will look better butter and lag less in this update. There will be 4 new endings. stay tuned.

Cyclebreaker...

Okay finee I'll do it :3

It's gonna take a few months to work on though, Great things take time to grow, and make.

First look at the V1.1 Update for GTM, Returning this year, Potientally Releasing Next month.

It will showcase the new features present in Granny 4: The Lighthouse, Like a shotgun, Item system, and enemy ai stuff, Along with a polished experience.