Game
PAPER TANKS

4 years ago

Experimenting loading and transitions

Follow my dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay




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UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

TinySaveToolbox

📖 Easily save, load, encrypt, and compress your game data.

🔗 https://t.me/unity3den/477

📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore

Working on characters for dialogues

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Demonstration of game development from scratch

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

wanted to participate in #FanArtFriday so I drew 4 pikachus in the style of the first generation

swipe to the right to see them all!

: Aseprite

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay