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7 months ago

UI Material Property Injector

šŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

šŸ”— https://t.me/unity3den/488

šŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code




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The secret has been revealed!

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

šŸ“– Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

šŸ”— https://t.me/unity3den/486

šŸ“ #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore

I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))

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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Paper Burn

šŸ“– Realistic paper burning effect using graph shaders

šŸ”— https://t.me/unity3den/479

šŸ“ #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

Iā€™m working on a new zero-gravity space action game, and I need YOUR help! Test the game before release, and shape its future. Spots are limited ā€“ save yours now!

https://subscribepage.io/RobotAndFish

Working on characters for dialogues