![](https://m.gjcdn.net/video-poster/900/9596647-svwjq7wn-v4.webp)
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away...
#unitytips #MadeWithUnity #Unity
Next up
Working on characters for dialogues
It was 3 years of development, the notebook is empty...
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Paper Burn
📖 Realistic paper burning effect using graph shaders
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
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