I want to explain my situation and why I’ve been acting counterproductively. I won't delve into personal matters as they are not relevant here, even though they do have an impact.
Technically, I could develop a game in a single day or a week if I chose to; the only obstacle is myself—specifically, my indecision, getting lost in the process, and the constant pressure to achieve the "perfect" result. "Forgetfulls" was such an ambitious masterpiece that I didn't even know where to begin, and "Deep Down / Oblivor Omen" was following that same path.
I have the motivation and the drive, but I struggle with execution and direction. We’ll just have to see what the future holds.













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