Next up
Might as well post a devlog here as I chug along. I made some progress these last two days. Been mainly studying the 1992 Konami X-Men for proportions and size but i also made some art of my own (the first and last image)
A Short Break (Message from FuzzFuzz) (Featuring Cool Renders of Forest Protector)
Modeled this boat from Anatoly Smirnov's "Day and night in the woods" art. Tried a more hand painted look for the textures.
my second car in my life
"You up for the job?" #HGEPreAlpha
I missed #ThrowbackThursday because I was still working on the art but here is a (very) small snippet of what you may see in a short upcoming demo that would release prior to the Pre-Alpha. "Deep below the ground is where the Visitor's Den lies..."
Another object I taught my #Blender class how to make... Can you guess where this is going?
Hmmmm...
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