Next up
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
I have a scheduled upload for Christmas that should actually make up for the lack of posts, trust the process this time
I've typed and deleted 13 captions for this image idk what to say about it other than fnf
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
Thank you all for always being there to help me with anything I’ve ever needed and I hope to see u again next year and to continue being ur great friend. I have had so many opportunities to meet the people I admire and thank you all for that opportunity
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.






















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