Game
Baldi's Advanced Math Courses!

2 years ago

Beta build releases next week

Sorry for the lack of updates on the game, irl stuff yk?


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I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days

So... that happened.

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

This 4 second animation has been processing for 2 hours, just why

《WE'RE HIRING!》

We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)

See you on the flipside!

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks