Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

7 months ago

Eyo! Just a scheduled post


Currently now the game is in it's Code Cleanup phase, where I'm gonna try to rework a LOT of stuff in the game, I'll still be adding new things but the main focus is to fix and rework some of the code to make things go a lot more smoothy then they are now.

I honestly don't know how long this is gonna take(especially because of my laptop being funky from time to time)to get it to a state where I can fully focus on adding new ideas I've been saving for about a couple of months, but I'll try to put one in every now and then,

I'll still be posting updates about the game, and I'll still (sorta) work on Bryant's own lil spinoff game, even if it's not my highest on my development priority list.

Thats all, stay tuned for more things,

-BenjiroBoi



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Okay, actual question, do you guys think that 6 tiles in width is too short? I mean idk I feel its alright since I can test it all out, but I'm curious to know your thoughts on it

Even if it's a sorta weird question

He played against a Japanese Ness Player

Febuary over, feeling a lot better and more confident this time

Wish me luck with this once more

They're comin back

No eepy dergs were harmed in the makin of this

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

(add the dust man theme from mega man 4) omg its dust man from fnf

I had hard times trying to make this

I’m not too experienced with it backgrounds

(get the reference?)

Also here’s Silver, haven’t drawn him in a bit