Almost halfway through 2023 and I have to say; I got a lot more done this year than the last! ...or at least that's how I'm feeling.
I have the first boss mostly done. Might need a few tweaks down the line but it's okay for now.
One recent advancement in development was a dialogue system. It's still not quite done but it definitely is a step forward. While I'm still in the middle of tweaking things, I already have the dialogue for the first half of a level done.
Mid-May I also added an oxygen gauge. This gauge indicates how long one can stay submerged before taking constant damage. On Handholding Mode (Easy), this gauge will be absent.
I got nothing else to share now, really...'til next time.
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