
Feudums will have many distinct styles of architecture that will liven up game play. Some examples of actual in-game assets.
You can try and see it yourself in the free demo!
Next up
Feudums is a mostly solo crafted, upcoming online 4X strategy with ZERO pay-to-win, so strategy reigns supreme!
We have just launched a #multiplayer challenge in our demo! Defeat the pretender house and commemorate your victory on your coat of arms!
Happy #screenshotsaturday!
Feudums is an upcoming, online, social multiplayer grand strategy game without the pay-to-win bullshit.
Follow & support our completely transparent project and check our continuously updated demo!
(Last updated two days ago!)
Community Poll!
Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!
We have recently updated our dev-diary demo, adding a bunch of bugfixes & <drumroll> , the first look at the in-game guide! I hope you'll find it useful!
Enjoy your weekend!
DL & changelog:
https://feudums.com/download (incl. direct, steam & itchio)
Diplomacy has been recently added to the latest test build. Players can now sign treaties about various topics (incl. resources, sight, trade or border agreements).
In-game chat is now also persistent.
Grab the build for free!
Oversee your fiefdom, build your noble house and lead your vassals!
Feudums is
⬣ online,
⬣ 4X turn-based strategy,
⬣ with grand strategy & idler features,
⬣ zero pay-to-win!
Just updated our demo and participating in #TurnBasedThursdayFest on Steam!
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
The work of the last weeks is slowly coming together in a demo update - planned for the 2nd half of next week.
This will include a basic in-game tutorial- with limited content, but continuously updated - and a host of other features.
Stay tuned!
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