Next up
Uploaded new build with around 40 levels.
Some fresh screens
Legger at work
New screens
out of the way
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
No1: The ShadowStar early prototype video
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
A Green Diner. Eats bullets
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Turbo needle. You'll need it










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