Next up
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
No1: The ShadowStar early prototype video
How it looks now
How it's played now
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Another build, another video.
Changed some graphics, fixed some bugs
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
A Green Diner. Eats bullets
From Manhand with glove
Bullet trap is your main enemy. Limit your shooting
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