Next up
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
From Manhand with glove
A Green Diner. Eats bullets
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Uploaded new build with around 40 levels.
Some fresh screens
How it looks now
I'm not your enemy. Or am I?
No1: The ShadowStar early prototype video











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