There has been a newer demo of Sonic Time Twisted than what was on GameJolt for sometime. I’m only updating it now because I had some trouble with the uploader before. Fortunately the uploader is now working for me so those of you who didn’t download the newer demo elsewhere can now play it.
Next up
Clip of updated physics/movement in No More Robots... which if you didn't know is the follow up to Sonic Time Twisted.
Using Copilot with Godot & GameMaker coding Sonic Time Twisted and its follow up No More Robots at the same time. (Ps I also crashout a bit on AI) https://youtube.com/live/J52tz9AwCds
VIBE CODING has a bad rep, but it’s just smart. We’re ditching the grunt work—like busywork syntax and basic setup—to focus on what matters: security, speed, and design.
Plus, since hackers use AI to attack, we have to use it to defend and build faster.
Why Super Sonic can't use insta-shield in Sonic 3 https://www.youtube.com/watch?v=ywsg2fyhQnM
This is a BFD for me. I'm going to use this to compose Music for No More Robots. Which as I keep saying is the follow up to Sonic Time Twisted.
Sonic Physics Live Stream with the Creator of the Sonic Physics Guide: Mercury!
We'll be discussing their new approach to Sonic Physics!
LIVE NOW!!!
Mercury taught me a new way to do Sonic physics, I’m adapting it for No Robots Left:
Sonic is treated as a single point w/ a position & direction, no ground modes. It removes jitter caused by shifting between ground mode vectors. Stream w/ Mercury TBA!
New info on Tails' Creation!!!!!!! https://youtu.be/nHuDtRK4JoU
A bit on Sonic Rush's Development https://youtu.be/xVS3g3JjJeQ










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