Game
Planet Cubed
15 years ago

Final Version


I’ve finally finished Planet Cubed :D

New Features!

-Dynamic color schemes based on the character’s color are now used in more places and have been altered for higher text-visibility

-More Spike Mode levels, and previous ones have been streamlined

-Better ranks, now you’re rewarded for every rank up and you’ll definitely know it

-Lots of tips to help you out

-Subtle changes to story mode based on feedback; most make it easier to learn

-The character mask is now 4 pixels less wide, which for some reason makes a world of difference when you’re sliding through a gap (it was already smaller than gaps though)

According to some math I’ve done, the old highest possible score was somewhere around 500. Now through a lot of gameplay changes including a powerup that freezes your pursuers for a short period, the max score is estimated at around 5000, if there really is a max.

5d0c6356c11c8.png

Thanks for reading!

-Zach



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Explosive domino effect

I made a small jungle house.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?