Game
Planet Cubed
15 years ago

Final Version


I’ve finally finished Planet Cubed :D

New Features!

-Dynamic color schemes based on the character’s color are now used in more places and have been altered for higher text-visibility

-More Spike Mode levels, and previous ones have been streamlined

-Better ranks, now you’re rewarded for every rank up and you’ll definitely know it

-Lots of tips to help you out

-Subtle changes to story mode based on feedback; most make it easier to learn

-The character mask is now 4 pixels less wide, which for some reason makes a world of difference when you’re sliding through a gap (it was already smaller than gaps though)

According to some math I’ve done, the old highest possible score was somewhere around 500. Now through a lot of gameplay changes including a powerup that freezes your pursuers for a short period, the max score is estimated at around 5000, if there really is a max.

5d0c6356c11c8.png

Thanks for reading!

-Zach



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊