Game
Earth is a 3D Planet
16 years ago

Final Version Released


Final version (1.01) out!

I have been developing “Earth is a 3D Planet” for the odd 2 years now.

Finally, I managed to cobble together the various bits of code, fix all known bugs and thus release the final version: 1.01 into the wild.

As I’m now developing another game with my established self-written cross platform framework, I managed to roll back some engine improvements into “Earth 3D”. Everyone wins.

“Earth is a 3D Planet” now features:

-Smaller file size, thanks to efficient datafile compression. (Also less directory clutter.)

-Self healing game files, if you delete a non-important (ini, score) file it will be regenerated on-the-fly.

-Massive speed improvements, over 180% in performance gains as I finally got around to rewriting some core parts of the engine, specifically the font and sprite rendering parts.

-More predictable play, playfield-borders behave much better now visually and gameplay wise. Are no longer an incalculable death-trap.

-Various small bug fixes and improvements, some from player suggestions - so the slowdown now starts later in game and stretches time more. Thus: more time to blow stuff up.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?