Loading...
29
Game
The COMPOUND
4 months ago

Finally finished the FIRST chase. I still have the second to do, which will have different stuff but somewhat the same.

More in article ⤵


So, for the first chase it's pretty simple, follow the ash, run (inf stamina) and avoid the conveyer belts and lava. Don't ask why there's conveyer belts there, it's for the gameplay trust.

Also, when doing energetic stuff your character (Stanley) gets giddy, doesn't mean anything, just thought I should mention.

Also, I know I was in room one when I entered the chase, I just changed the code so I didn't have to play the whole game.



0 comments

Loading...

Next up

I've lost pretty much all intrest in this game, and it's basiaclly fully finished anyways, so I'm finishing it early. Only thing i was gonna add were a few more entities, achievements and modifiers, and maybe some extra rooms but still.

New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.

alr so it was split between 3 choices, so i spun a wheel. i spun 1t twice because I'm making 2

Thank the figure

finished the office for night 6: 000

it's a lot of the past mechanics jumbled together to fit with the mechanic making mechanic

i also added a haze effect thingy to make it look older

Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.

making the mechanic making thing. it's not that cool but i mean

you have the option to pick 3 of 9 attacks, and at the end there's a dice roll to make out how often they'll attack and if they'll do back to back attacks.

more later

(add the dust man theme from mega man 4) omg its dust man from fnf

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵