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23
Game
Mario and Luigi: Superstar Simulator
3 months ago

Finally fixed a pretty bad bug where if you hit a block too quickly, it would keep rotating. The fix is only applied to the solo block in this clip to demonstrate how broken the bug made things lol




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I'm very excited to implement Pixel9Bit's resprite of his Donkey Kong spritesheet in the future! It was also good to wait to make Diddy Kong playable because he resprited him too!

The Knuckles battle is completed! That means the next update is almost done!! Read the article for details on Knuckles' attacks

This game includes a mechanic where you can collect wanted posters that appear in the overworld and fight harder versions of bosses for double the coins you would usually get from them! (Version of game shown in video not released yet)

The first 2 special attacks will be available to use in the upcoming update, being Bowser's Goomba barrage and Wario's piledriver. Of course there will be specials made for everyone else, and then multiple for each. It's just a lot of work for me

If you didn't know already, every character is getting a unique enemy select background in the coming update! (WIP sprite is temporary)

The Shadow Update coming soon!

I fiiiinally added the KO stars. I wanted to do it like how Superstar Saga does it, but I settled for how the 3ds titles do it

There's a bulletin board in the middle of the overworld where you can save your game and read dialogue from each character! Who's who?

Is there any random footage you'd like to see before the update's release? Like a battle, bounty mission, or minigame? Let me know so I can show some content for you without any long stretches of silence on my part

As the release for the next update draws near, I've been finishing up the character intro cutscenes. Here's Bowser's