Loading...
28
Game
Mario and Luigi: Superstar Simulator
1 year ago

Finally fixed a pretty bad bug where if you hit a block too quickly, it would keep rotating. The fix is only applied to the solo block in this clip to demonstrate how broken the bug made things lol




0 comments

Loading...

Next up

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

5.5 is out!!

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

For this next boss, I'm actually making something normal for once lmao (wip)

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always