Next up
Got a decent bit of dialogue done today...
Until GB Studio decided to crash when I tried to do one more build just before I saved to take a break T_T
On the plus side though... HUB Lily! :)
It only took about an hour, so I didn't lose too much progress...
Started putting together the first day of game.
A bit worried about space cartridge space since I'm at 140 KiB of 4MB...
If it comes to it I might have to simplify the colours and dialogue. I'll see with time though...
This is the canonical reason Ive moved schools btw.
He could never get that third question right...
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Release plan for First Impressions
(In article)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The development of First Impressions and how long it will take
(The picture is unrelated I just wanted to draw some UNDERTALE characters in my games style)
Bit of a busy day today so I didn't do much unfortunately...
I will share this screenshot for screenshot saturday though, including Aya's shrunk HUB version (top right).
Tomorrow is strictly coding more of the Day 1 intro scene before the first hang-out.
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! 🏆
Adding 3 slightly different Difficulty options
(I'll go a bit more in-depth in the article)













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