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Next up
Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
Hi everyone
So this is my progress so far...
Give it a go its fun
HI everyone
I've added a particle effect when an enemy dies
@ColesyGaming is a Jolter to Watch! They post great gaming videos! Follow them before the quest ends on September 24 and you'll get Coins!
Hi everyone
Progress Update
So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.
I will also implement the weapons and their different bullets.
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.
Till Dawn Gameplay footage
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
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