
Next up
finally finished the health bar.
Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
ten years
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.
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Hi everyone
So this is my progress so far...
Give it a go its fun
HI everyone
This how the game looks at this stage...
Try it....Your feedback would really help
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HI everyone
I've added a particle effect when an enemy dies
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