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Till Dawn

3 years ago

Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.




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Hi everyone

Quick gameplay Footage

HI everyone

I've added a particle effect when an enemy dies

HI everyone

So I've started working on the games cover image.

Progress is slow but I ama get there..

check out Till Dawn

ten years

Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons

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finally finished the health bar.

Hi everyone

So this is my progress so far...

Give it a go its fun

happy silksong day

Till Dawn Gameplay footage