Next up
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
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